INTRODUCING: Chicken Coop
What's in there? The Chicken Coop is going to work as the place to keep and take care of the chickens. This will get the player really useful items for the story and for crafting. Crafting with it Items can be obtained from
INTRODUCING: The Map
Places in the Map The Map is going to be filled with different places to explore, unveil mysteries and discover new items. The Map will change depending on the player's choices. Where in the Map? In order to know wehere Aurora, Sol or
INTRODUCING: Magic
A World of Magic Although not obvious, Magic is a very important matter in the game. From the deities to the fantastic creatures, the whole story is deeply rooted in magic as the common element for each point. Influence of Magic Taking into
INTRODUCING: Energy System
Day/Night Duo The Day/Night Duo affects the Energy System directly, establishing how many hours a Day/Night the player can use in tasks. Each task costs a set amount of time to complete. How to Energy System After spending your energy on tasks, you
INTRODUCING: Economy
How to Sell Firstly, the player is going to have things to sell. You can harvest crops from your own fields, pick berries from the forest, fish from the river, or choose anything you crafted. How to Buy Then, approach a vendor. You can
INTRODUCING: Fishing
Mechanics of Fishing Fishing is going to be a two-steps process: 1 - Purchasing a fishing rod. 2 - Finding a source of water and spend time on the task. What about their skills? Get some money and find a vendor to purchase the fishing
INTRODUCING: The Journal
Mechanics of the Journal A place to log everything that happens in the game, such as a database from all seeds, plants, mushrooms and materials
INTRODUCING: Crafting
Mechanics of Crafting One of the most important features of the game, crafting is going to urge the player to explore the world and collect as many items as possible. Inventory for Crafting
INTRODUCING: Crops
Mechanics of Crops Planting crops is going to be a two-steps process: 1 - Having the seeds 2 - Waiting for the crops to grow. Ideas for Crops
INTRODUCING: The House
What is The House? The House is the HQ and heart of SOL: Seasons of Light. It has lots of potential both for customization and for skill development. The attention to detail is outstanding. What about their skills? Although full in the inside, the player